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Ten Thousand Worlds
Version 1.5, January 2020
Recent Titles
PotLuck
Version 1.5, January 2023
Excerpt:
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Outsiders visiting Earth will sometimes accidentally leave behind the odd piece of gear; Few such items can be triggered by mere humans, and even less can be activated without harm, but a small number can be used just well enough to cause trouble.
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Movement
Version 1.5, December 2022
Excerpt:
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The great flying Crystal Ships of the Sidhe … are designed to be strong, to be fast, and to endure all manner of adverse conditions, but despite their honorable showing in the First War of the Falling Stars, they were never meant for combat.
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Meddler
Version 1.5, November 2022
Excerpt:
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“…One night I’m shooting darts at Terry’s with a few odd short blue-skinned tourist types, when we start buying each others’ shots. We’re all having a grand time, and then one of the little fellows jumps behind the bar and offers to make up a special drink for me. The next thing I remember, Terry’s youngest boy is shaking me awake in the rafters. Seems I flew up there…”
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SureShot
Version 1.0, December 2010
Excerpt:
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…She was long content to play with the tourists of New Orleans, date the locals, and participate in her species’ dominance displays and mating rituals when required. That is, until Hurricane Katrina hit and broke the Mad Ones out of their cells along with many other old monsters. The Mad Ones actually do all the horrible things that all In-betweeners are accused of doing in the old legends…
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Worlds
E3 (2), Earth (21), Haven (17), Southern Knights (4), Susur (4), The Sovereign (5)
Genres
Contemporary (19), Fantasy (29), Horror (6), Science Fiction (21)
Resources
Characters (42), Gear (6), Rules (6)
Formats
PDF (50), PNG (122), SVG (122)
Frequently Asked Questions
Construction Notes from the Ten Thousand Worlds